#Mixed Reality #Passthrough #Hand Tracking #MetaQuest #Quest3 #Quest2 #QuestPro To enable passthrough, follow these 3 […]
Designing Type In Space for HoloLens 2
Background As a designer passionate about typography and spatial computing, I’ve long been captivated by […]
MRTK 2 – How to build crucial Spatial Interactions
Learn how to use MRTK to achieve some of the most widely used common interaction […]
How to use Meta Quest 2/Quest Pro with MRTK3 Unity for Hand Interactions
With the support of OpenXR, it is now easy to use MRTK with Meta Quest […]
Bringing the Periodic Table of the Elements app to HoloLens 2 with MRTK v2
Sharing the story of updating HoloLens app made with HoloToolkit(HTK) to use new Mixed Reality […]
News Space for HoloLens: Spatial News Headline Visualizer
After publishing my first personal HoloLens project ‘Typography Insight for HoloLens’ last year, I continued […]
MRTK v1: Open-Source Building Blocks for Mixed Reality
Learn about the latest building blocks in Mixed Reality Toolkit for creating apps for HoloLens […]
Type In Space for HoloLens 1 (2018)
Your physical environment becomes a new canvas for typography Background Microsoft HoloLens allows you to place […]
Museum of Type for Mixed Reality
Last year, with my love of typography, I have explored spatial text layout in the […]
Holographic Type Sculpture (2017)
Recently, I visited the Bellevue Arts Museum and conceived of a ‘Holographic art sculpture’ for […]
Drawing Star Wars in VR world with Tilt Brush + HTC Vive
I love doodling and sketching things. Especially I like three-dimensional perspective drawings such as skyscrapers […]
Typography Insight for HoloLens 1 (2016)
A designer’s journey into type in mixed reality I would like to share my journey of […]